Tutorial: Software Reusability (Tutorial Series) download epub
by Peter Freeman
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ShaderX series - Wolfgang Engel. Tutorials for modern OpenGL. Free for All - Peter Wayner The 30 Minute Regex Tutorial - Jim Hollenhorst. WebGL Insights - Patrick Cozzi and Contributors. Graphical User Interfaces. Free for All - Peter Wayner. Free Software, Free Society: Selected Essays of Richard M. Stallman. The 30 Minute Regex Tutorial - Jim Hollenhorst.
Tutorial, software reusability. Tutorial, software reusability. Citation Count: 16 · Downloads (cumulative): n/a · Downloads (12 Months): n/a · Downloads (6 Weeks): n/a.
Tutorial: Software Reusability In Anthony I. Wasserman and Peter Freeman, E. Software Engineering Education Needs and Objectives Proceedings of an Interface Workshop, Springer-Verlag, 1976.
Tutorial: Software Reusability. Computer Society Press of the IEEE, Washington, DC, 1987. 52. Peter Freeman and Anthony I. Wasserman. IEEE Computer Society Press, Silver Spring, Maryland, 1983. In Anthony I. Software Engineering Education Needs and Objectives Proceedings of an Interface Workshop, Springer-Verlag, 1976, pp. 71–77. 64. Watts S. Humphrey.
Software Reusability. Book by Freeman, Peter. Select Format: Paperback. ISBN13:9780818607509. Release Date:January 1987.
This book brings together 100 manga artists and asks each one to offer 10 practical tips for the manga enthusiast on techniques, sources of inspiration, and the best way to build their portfolios. Detailed photographs, 1,000 in total, taken by the artists themselves serve to illustrate each of these 1,000 tips.
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This book illustrates and discusses how to write CASL specifications
This book illustrates and discusses how to write CASL specifications. The main part of the book explains CASL specifications, with chapters on loose, generated and free specifications, partial functions, sub- and supersorts, structuring specifications, genericity and reusability, architectural specifications, and version control.